![]() I do not have Showtime yet (it'll be here tomorrow), so I do not know how these skills will work. But, I will try and get it and do any updates as soon as I can. ![]() I'm in college this year, and have one hell of a hectic schedule. I'm hoping to get it either Thursday night or during the day Friday. ***These skills are set to decay over time.Īs of right now I can't test the Supernatural skills (nor can most people). Photography is also now listed as an EP 1(World Adventures) and EP 9 (University Life) skill. **Pool is now listed as a Base Game skill. * Requires store casino set to have a use However, the code did not list it as hidden, and it only has 2 levels. With Island Paradise, a Fire-walking skill was added. With the release of Into the Future, we finish out with there being 50 hidden skills. They don't have a real icon, but rather just a fading dot and when you check them in the skill journal, they will be labeled as "Hidden _ Skill." You also won't receive a award certificate for mastering these skills. They also will show up in you sim's skill journal. This means you will see a progress bar over your sim's head like when they are gaining any other skill. This mod will unhide all the hidden skills. It was a nice mod, but it's not been updated since before Late Night came out, so I made my own. See the list below to see what skills they are.ĮlliotDX made a mod that unhides the hidden skills. October 30, 2011: Added a new version that unhides skills from pets. Any issues, let me know.ĭecember 29, 2011: Compatible with version 1.29 March 7, 2012: Updated for 1.31 See below for new skills and a note. So, there shouldn't be any issues now, but if there are, let me know. I still don't know about the Showtime skills (it is exactly midnight as I type this), so once the game gets to my house later today, I'll be able to test this mod with it, and find out what the skills go towards, and find out if golfing needs a new name. I remade the mod from scratch and just got done testing it out, and luckily it does work now. It seems I screwed the mod up big time, to the point that you couldn't interact with any object that offered a skill (bookcases, chess board, TV, radio), all the skill books in the game were gone, and the shopping tabs in the bookstore were gone. March 8, 2012: After I uploaded this I fired up my game to test it out. March 10, 2012: Compatible with version 1.32 and Showtime June 6, 2012: Compatible with version 1.34 Well, the Casino set that was added to the store yesterday now gives that skill a use. June 8, 2012: You might remember that Showtime added a hidden Gambling skill, but I had no idea what it was for, but still made it unhidden. September 1, 2012: Update for 1.38 and Supernatural. October 29, 2012: Update for 1.42 and Seasons. Any issues, let me know (granted, it's not like anyone can check for issues with the University Life skills for another two weeks). Also, the numbers in parentheses next to each skill is what the max level for each skill is. Any issues, let me know.įebruary 19, 2013: Updated for 1.50 and University Life. ![]() June 26, 2013: Updated for 1.55 and Island Paradise. It only has four levels, and your sims' level in it determines what kind of sand castles they can make. It is now for all ages child and up, where it had only been for children. July 20, 2013: It just came to my attention that with Island Paradise, EA updated the sandbox skill from Generations.
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